﻿/*
 * Copyright (c) 2011
 * Thomas Rozanski, Geoffrey Wright, Zachary Lynn, Jesse Natalie
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the team nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THOMAS ROZANSKI, GEOFFREY WRIGHT,
 * ZACHARY LYNN, OR JESSE NATALIE BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

namespace Kinected
{
    /// <summary> The fake Kinect motor.</summary>
    /// <seealso cref="Motor"/>
    /// <seealso cref="RealMotor"/>
    public class MockMotor : Motor
    {
        public MockMotor()
        {

        }

        /// <param name="serial">Of the device.</param>
        public MockMotor(string serial)
        {

        }

        ~MockMotor()
        {

        }

        /// <summary>Moves the Kinect up or down.</summary>
        /// <param name="position">-8000 down, 8000 up</param>
        /// <returns>Successful</returns>
        public bool SetPosition(short position)
        {
            return true;
        }

        /// <summary>Gets the Kinect's 3D acceleration.</summary>
        /// <returns>Successful</returns>
        public bool GetAccelerometer(ref short x, ref short y, ref short z)
        {
            return true;
        }
        
        /// <summary>Changes the Kinect LED color.</summary>
        /// <param name="mode">Off = 0, Green = 1, Red = 2, Orange = 3, Blink Green = 4,
        /// Blink Green = 5, Blink Red Orange = 6, Blink Red Orange = 7</param>
        /// <returns>Successful</returns>
        public bool SetLED(byte mode)
        {
            return true;
        }
    }
}
